We’ve been talking about qualifiers recently which are mechanisms and requirements in games that players must satisfy in order to have a chance to win. In part one of this series we covered the category of comparative qualifiers which included games like High Society, where the player who has spent the most money is eliminated just before final scoring, and Cleopatra and the Society of Architects, where the player who has the most corruption is thrown to the crocodiles.
In this article we’re going to talk about the other major category called “Absolute Qualifiers”. When we previously covered games that use comparative qualifiers, we looked at how players are actively compared on a criteria such as corruption or money spent and one or more players are guaranteed to be eliminated each game.
By comparison, absolute qualifiers don’t tether the players together and everyone gets to run their own race and succeed or fail the expectations set before them. As a result, in these games it is sometimes possible for any number of players to be eliminated for failing to achieve their individual goals. Because of their independent nature, absolute qualifiers may not come into effect every game, but they still carry the thrill and risk of being eliminated.
Absolute Qualifiers – The Ultimatum
Our first group of absolute qualifiers are those that tell players “you must do this to be eligible to win“.
We opened part one of this series with High Society. Not only is High Society probably a prototypical example of a game with a qualifier, but Reiner Knizia may be the original M. Night Shyamalan because as we’re going to find this series, Dr. Knizia uses qualifiers as rules twists in games more often than you’d think, and never in the same way twice. We started part one of qualifiers with a classic Knizia game with simple rules and a simple qualifier and it seems appropriate to do it again with Quo Vadis.
Quo Vadis? is a pure negotiation game set in Rome where each player takes control of eight senator pawns and spends most turns advancing them through committees while earning laurels at various progress points along the way. The qualifier is that only players who have at least one Senator in the Inner Sanctum by the end of the game may compare the number of laurels they have collected – anyone else is eliminated. The player who has collected the most laurels is declared the winner.